
The VR entertainment could end up becoming part of the in-flight offering on aircraft and at airport lounges globally.
The Airline Passenger Experience Association reportedly said that passengers can use the Pico Goblin VR headsets to play games, watch films, experience destinations and meditate between now and January 2019.
Raphael Baumann, Chief Commercial Officer of Inflight VR, said: “We have experiences which are only 15 minutes, but also 45-50 minute short films as well as games which can last an hour or longer.
“It’s a good mix that fits to the average stay of lounge visitors, which is close to an hour.”
Baumann added that Star Alliance’s 27 airline members, including United, Air Canada, Lufthansa, and Swiss, could also introduce their own branded content on the VR platform.
Oneworld alliance member Iberia is already using Inflight VR headsets on some of its flights after initially testing them in airport lounges, while last year, Air France trialled the use of Skylights virtual reality headsets in-flight, allowing passengers to “enjoy 3D and 2D films or series in their own private movie theatre in isolation from the rest of the cabin”.